Setsuka/patroklos alpha: sword saint samurai w/ quickdraw and wave strike Hilde: longspear+buckler phalanx soldier fighter (wielding shortsword in buckler hand)Īstaroth/rock: brutal pugilist barbarian w/ 2H axe/maul Yoshimitsu: samurai/cavalier (dat banner) Viola: something with really optimized TK or hand of the apprentice? Raphael: dhampir swashbuckler 6 + horizon walker 3 w/ dimensional dervish lineĪmy: dex-focused rapier build (swashbuckler, fighter-into-duelist, etc.)Ĭervantes: TWF longsword + pistol swordcane ?
Talim (shame she didnt make it into SCV in lieu of the THREE WEAPONMASTERS AND TWO CLONES RRGH): tonfa monk with step up line and WIND style. Voldo: the above slayer posts work nicely. Sophitia/cassandra/patroklos/phyrra: sword/board warpriests Kilik/xiba: quarterstaff monk (or staff magus?)Īlgol: aasimar (bladed wings) synth summoner Tira: slayer wielding a huge-sized chakram as a melee weapon. Ivy: whip-focused ? w/ intelligent scorpion whip. +5 dastard (1) fortification (moderate, 3) unrighteous (-) warding (1) mithral hellknight plate +5 conductive (2) dueling (1) defending (1) guardian (1) spiked gauntlet +5 cruel (1) courageous (1) furious (1) unholy (2) greatsword (wish i could squeeze conductive onto it) Rage powers: superstition (+6 (+10)), witch hunter (+5 (+9)), spell sunderĬruelties (DC 25): sickened, dazed, nauseated, paralyzed Traits: unnatural presence / glory of oldĪbilities: aura of evil, detect good, smite good (5/day), touch of corruption (7d6, 15/day), channel negative energy (7d6), unholy resilience, plaguebringer, fiendish boon (+4), aura of cowardice, aura of despair, aura of vengeance, aura of sin, big game hunter (+1 (+4) attack, +1 dodge vs larger enemies), jotungrip, massive weapons (-2), evade reach (5ft), rage (19 rds/day) Tiefling (demon-spawn) Antipaladin 14 / Titan Mauler Barbarian 6